Gamification in Learning and Education
Druk
EN
2017
Popularnonaukowe
Gamification in Learning and Education: Enjoy Learning Like Gaming This book explores the theoretical foundations of gamification in learning and education. Chapters in this volume cover topics such as the definition and characteristics of gamification, gamification in learning and education, theories, research on gamification, framework, strategy, and cases. Autor: Sangkyun Kim, Kibong Song Wydawnictwo: Springer Rok wydania: 2017 Okładka: twarda Liczba stron: 159 Wymiary: 18.4 x 24.2 x 1.6 cm Ilustracje: 60 Illustrations, color; 16 Illustrations, black and white; XIV, 159 p. 76 illus., 60 illus. in color. Język: angielski ISBN: 9783319472829
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