Quests: Design, Theory, and History in Games and Narratives
Wydawca: Taylor & Francis
Druk
EN
2022
Poradniki
Quests: Design, Theory, and History in Games and Narratives Combining theory and practice, this updated new edition provides a complete overview of how to create deep and meaningful quests for games. It uses the Unity game engine in conjunction with Fungus and other free plugins to provide an accessible entry into quest design. Autor: Jeff Howard Wydawnictwo: Taylor & Francis Rok wydania: 2022 Okładka: twarda Liczba stron: 222 Wymiary: 25.4 x 17.8 cm Ilustracje: 74 Halftones, color; 7 Halftones, black and white; 74 Illustrations, color; 7 Illustrations, black and white Język: angielski ISBN: 9780367686079
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