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Game Engine Architecture: Volume I, Foundations and Core Engine Systems

Jason Gregory

Wydawca: Taylor & Francis

Druk
EN
2026

Game Engine Architecture: Volume I, Foundations and Core Engine Systems In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated. Autor: Jason Gregory Wydawnictwo: Taylor & Francis Rok wydania: 2026 Okładka: twarda Liczba stron: 612 Wymiary: 26 x 18.6 x 3.8 cm Ilustracje: 9 Tables, black and white; 44 Line drawings, black and white; 39 Halftones, color; 126 Halftones, black and white; 39 Illustrations, color; 170 Illustrations, b Język: angielski ISBN: 9781032443065

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